Method index
An index of all methods captured on PXD.
A method applies one or more collaborative activities (like brainstorming, clustering, or mapping) to a framework to achieve a design objective for part of a system (like its users, interfaces, or journeys). Some methods apply to design objectives for many parts of a system. Other methods apply to a specific part of the system.
| Method | Description | Objective | Model | Difficulty | Participants | Time |
|---|---|---|---|---|---|---|
| Journey map | A method that helps teams map how one or more users move into, through, and out of a product or service ecosystem. Includes templates and facilitation guide. | Understand | Journeys & flows | Anyone can run | Up to 6 | 45m in-person, 1h 15m remote |
| Touchpoint map | For a single touchpoint, this method helps you understand the user, task, and channel, and optimize the steps, data, content, and processes needed to support the touchpoint. | Understand | Journeys & flows | Anyone can run | Up to 12 | 20m |
| 4-corners sketching | For an interface, a method to document and understand the interface's target user, their task, the previous and next steps, and the content and functionality needed to support the user. | Frame Solution | Interfaces & prototypes | Anyone can run | Up to 6 | 45m in-person, 1h remote |
| Business landscape canvas | A method that helps teams build a shared vision for where their organization is headed and what external factors are at play. | Understand | Strategy & vision | Anyone can run | Up to 12 | 2.5h in-person or remote |
| Future state vision (idealized design) | A method that helps teams envision the concrete, future product or service they want to build. Includes templates and facilitation guide. | Understand | Strategy & vision | Anyone can run | Up to 12 | 30m in-person, 45m remote |
| Futures wheel | A method that helps teams identify the direct and indirect effects of a decision, event, or trend. | Understand | Strategy & vision | Experience needed | Up to 6 | 45m in-person, 1h remote |
| Goal Mapping v.3.0 | A method that helps teams identify, discuss, and prioritize a list of goals for a project, department, or organization. Includes templates and facilitation guide. | Understand | Strategy & vision | Anyone can run | Up to 12 | 45m |
| User attribute grid 2.0 | For a group of users, this method captures all useful data points and allows comparison, synthesis, and identification of unique, similar, primary, and secondary user models. | Understand | Users & personas | Experience needed | Up to 6 per user | 45m |
| User profile canvas v.2.0 | A method that helps teams understand tasks, contexts, pains, gains, and goal or job-to-be-done for a single user. | Understand | Users & personas | Anyone can run | Up to 6 per user | 40m |
| User target (bullseye canvas) v.2.2 | A method that helps teams identify a prioritized list of everyone your system touches in 20 minutes. Includes templates and facilitation guide. | Understand | Users & personas | Anyone can run | Up to 24 | 20m |